babylonjs · Babylon.js Docs
Babylon.js Core
Comprehensive guidance for developing 3D web applications using Babylon.js, covering scene fundamentals such as animation systems, material and shader implementation, mesh optimization through merging, physics engine...
Derived skill
Files assembled from official documentation
Viewing SKILL.md
Babylon.js Core
Comprehensive guidance for developing 3D web applications using Babylon.js, covering scene fundamentals such as animation systems, material and shader implementation, mesh optimization through merging, physics engine...
When To Use
Use when you need to implement 3D scene mechanics such as mesh animations, PBR materials, rigid body physics, user input controls, mesh merging for performance, or immersive AR/VR experiences.
Reference Files
| File | Contains | Use For |
|---|---|---|
SKILL.md | Entry point: scope, routing table, and workflow. | Start here. |
docs/babylon-js-docs-features-featuresdeepdive-animation/workflow-guide.md | A markdown document detailing animation features and deep dive concepts within the Babylon.js documentation. | Questions about a markdown document detailing animation features and deep dive concepts within the Babylon.js documentation. |
docs/babylon-js-docs-features-featuresdeepdive-cameras/workflow-guide.md | A detailed guide explaining the different types of camera systems and their functionalities within the Babylon.js engine. | Questions about a detailed guide explaining the different types of camera systems and their functionalities within the Babylon.js eng... |
docs/babylon-js-docs-features-featuresdeepdive-materials/workflow-guide.md | A technical overview of material types and properties within the Babylon.js engine. | Questions about a technical overview of material types and properties within the Babylon.js engine. |
docs/babylon-js-docs-features-featuresdeepdive-mesh/workflow-guide.md | A markdown document detailing mesh features and deep dive concepts from the Babylon.js documentation. | Questions about a markdown document detailing mesh features and deep dive concepts from the Babylon.js documentation. |
docs/babylon-js-docs-features-featuresdeepdive-physics/workflow-guide.md | A markdown document detailing the physics engine features and deep dive integration within Babylon.js. | Questions about a markdown document detailing the physics engine features and deep dive integration within Babylon.js. |
docs/babylon-js-docs-features-featuresdeepdive-scene/workflow-guide.md | A markdown document detailing the core components and properties of the Babylon.js scene object. | Questions about a markdown document detailing the core components and properties of the Babylon.js scene object. |
docs/babylon-js-docs-features-featuresdeepdive-webxr/workflow-guide.md | A technical guide detailing WebXR implementation and features within the Babylon.js engine. | Questions about a technical guide detailing WebXR implementation and features within the Babylon.js engine. |
What This Skill Covers
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
- Babylon.js docs: See the attached documentation page for this topic.
Workflow
- Start with the reference file that matches the question.
- Prefer the most relevant file under
docs/for exact instructions and prose guidance. - Use
schemas/andexamples/for exact contracts, payloads, manifests, requests, and snippets. - Do not add behavior or configuration that is not present in the attached source files.
Canonical Sources
- https://doc.babylonjs.com/features/featuresDeepDive/animation
- https://doc.babylonjs.com/features/featuresDeepDive/cameras
- https://doc.babylonjs.com/features/featuresDeepDive/materials
- https://doc.babylonjs.com/features/featuresDeepDive/mesh
- https://doc.babylonjs.com/features/featuresDeepDive/physics
- https://doc.babylonjs.com/features/featuresDeepDive/scene
- https://doc.babylonjs.com/features/featuresDeepDive/webXR